This also has to do with Ranger as a whole being nerfed, but my point stands. With all of these changes and major buffs in mind, this skyrocketed Summoner's viability to the point it's now arguably the best class in the game after Tank Melee (Defense is broken). Combined with Flinx Staff and Pygmy Necklace being obtainable in pre-Hardmode, Summoner progression is also a lot smoother in pre-Hardmode. Lastly, the Flinx Fur Coat is a pre-Boss armor piece that gives +1 minion slot. There is also finally a Hallowed Armor variation for Summoner. Lastly, there are new armor sets, such as Obsidian Armor which was changed into a Summoner-focused armor that prioritizes buffing whips over minion slots. Whips also strengthen minions, in some cases by a very large amount. That all changed with Journey's End, by not only introducing a number of new minions that were in most cases significantly stronger & especially smarter than other minions before that point, but whips were also introduced, giving Summoners a method of attacking directly that didn't involve using weapons from other classes. Among other problems, Summoner was by far the weakest class in the game. The majority of the minions were weak and also stupid & unreliable, and there were few of them.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |